took an openGL course, and games development course my
junior year at uci, and so here is some of the stuff from
that. i'd always had a addiction to gaming, and learning
the fundamentals of 3D graphics programming through openGL
was a really thrilling experience. looking forward to the
game dev minor over at uci, hope i have enough time left
there to pick one up. forgot to document these stupid me
so just hit keys until something happens :-). email
me if you want source,
which is probably the easiest way to figure out the key
assignments.
the game was done as a group project, and is pretty
unimpressive 3D FPS with role-playing elements. just have
design docs up here since the other members of the team ran
off with the code, executables, and music.
my code...dancing
robot...robot
maze...robot
arm...lighting
game development stuff...design
document...my idea that
got axed